
You’re a ladybug, a long way from home, and you need to get home in time for your daughter’s birthday.
Making it Home is a 2D physics contraption builder crossed with a platformer. Bolt a vehicle together out of scrap, climb on board and keep it running with your own two feet (and wings) all the way across America.
In most contraption building games you just watch your creations. In this one you drive it. Wheels, sails, steam engines and a solar panel if you’re lucky. What you build and where you stick it matter, and the moment it starts moving you’re on top of the thing keeping it running. Raising the sails, cleaning the solar panels and leaping between the bits that have fallen off.
Pick your route across the USA and meet the local wildlife, some are friendly and some less so. You’ll be defending your machine from cherry bombs, autonomous drones and, yes, carrots. All while a classic country soundtrack keeps the journey in a better mood than it has any right to be in.
You won’t make it home on your first attempt. Each run you will discover components, find the combinations that work for you and start the next run with more to play with and way more ambition. The campaign runs about 6-8 hours and no one finishes without making at least one machine that in hindsight was a mistake.
Cozy Mode removes the hazards and enemies so you can chill and enjoy exploring the “choices matter” story while taking the scenic route. There is a sandbox mode too with daily, weekly and monthly design challenges to build some rivalries with your friends.
A road-trip campaign of roughly 6-8 hours, playable in full in Cozy Mode
The entire campaign in co-op with up to 3 friends; locally, or online through Steam Remote Play Together
Daily, weekly and monthly design challenges with a limited parts list
Full Steam Workshop support for sharing your designs and stealing everyone else's
63 achievements, a hand-drawn art style, and a country soundtrack
Fully supported for the platforming. You will need a keyboard and mouse to design the vehicle.
Pill Bug Interactive is Sean and Dave, two developers in Wales, BAFTA Cymru-nominated for our arcade shooter Cycle 28. We seem unable to stop making games about building a machine and then finding out what it actually does. This is the one where you have to ride it.